4.11.03

The online gaming universe is finally taking shape (for consoles that is). Ofcourse, Microsoft and Sony are taking the lead.

I have a problem here with microsoft. With the release of their xbox and its built-in ethernet adapter, you'd think that the flagship microsoft/bungee FPS Halo would come equiped to play in the online environment. You'd think. The only type of online gaming that can be achieved with Halo is connecting multiple xboxes together to play with a maximum of 16 players. Thus, if I wanna have a frag fest with my buddy in DC or some 13 yr old kid in Tokyo, I'm out of luck. Now I know Microsoft has missed the boat before, but this is ridiculous.

Is this a technical issue, I know Halo is hardware intensive. Hopefully, Halo II, due to be released sometime in the next century will address this problem.

Sony doesn't get off spot clean either. 200 dollars for an ethernet adapter? Seriously, it's basically a NIC I could buy from my local vendor for 34.99. What's with the markup Sony? I know there's a subscription included, but still.

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